The Merchant of Nevra Coil (Legends of Windemere Book 8)
Yola Biggs the Goddess of Chaos is out for revenge. Though nobody is really sure why she wants revenge or why the champions are being blamed. All people know is that when you have Yola coming after you, things are about to get deadly and weird.
When the mischievous and random Goddess of Chaos gets angry, all of Windemere becomes her plaything.
It all starts with a collection of toys that have taken the populace by storm. People of all races flood the marketplaces to gather figurines of the champions whose adventures are starting to spread across the land. Stemming from the flying city of Nevra Coil, these toys bring with them a terrible curse: Fame. Every town becomes a mob of fans that hound their new idols and the delay is bringing the world closer to the hands of Baron Kernaghan. Perhaps worst of all, the creator of these toys forgot to include a certain exiled deity who is now out to earn herself a figurine.
Who would have thought a bunch of toys could cause so much trouble and lead to the breaking of a champion’s confidence?
Books by Charles E Yallowitz
Lured to a cursed forest, Luke Callindor and his friends will discover the final champion. Waking the Sleeper is only the beginning of their newest adventure as they travel to the desert city of Bor'daruk. Luke is reunited with his fiancee whose family is being hunted by terrifying beasts. With only a few Grasdons left, every attack brings them closer to destruction. Yet there is more to this than anyone realizes and Luke may be the one to blame.
With his confidence splintering, Delvin Cunningham has left the champions. Traveling to the Yagervan Plains, the young warrior is ready to face his long avoided past. Yet there are dangers lurking in the plains that threaten his birth and adopted homelands. For his own survival, Delvin will have to gather his courage and assume the role of the cunning Mercenary Prince once again.
Traveling along the L'dandrin River, Luke Callindor and his friends will face a gauntlet of traps and demons. Yet the real danger might be closer than the young warrior could ever imagine. He is about to learn how unforgiving the adventuring life can be.
Through victories and tragedies, Timoran Wrath has stood by his friends as an unbreakable pillar of wisdom and strength. Now he must lead the to the mountainous homeland that he never intended to return to. Will the Snow Tiger Tribe's most hated exile survive or is will the other champions be forced to continue on without him?
Luke Callindor takes the fight to the Lich's doorstep in the Caster Swamp. Yet when the dust settles, the champions will find their latest adventure has just begun. The Compass Key has awoken beneath the streets of Gaia and it is the only thing that will revive their fallen friend. Battles will range across the land, sea, and sky as everyone races for this long lost relic. Who will claim the Compass Key and will it revive a champion or a monster?
Hero's Gate has haunted Nyx's dreams ever since the day she accidentally cast the Genocide spell. Now she returns to the city she cursed to repair the damage she caused. Aided by a new ally, can she return Hero's Gate to its former glory? Or will the angry citizens feed her to the Krypters, a new breed of undead born from her corrupted magic?
Showing courage and depending on friends, Luke Callindor has survived all that his adventures have thrown at him. No matter the obstacle, he has pushed himself to some semblance of victory. Now he has been infected by the Dark Wind and his body is failing. With every breath, Luke plunges deeper into the living curse's influence. How can he defeat a threat that is oozing through his veins?
From Visindor Forest to the town of Haven, Luke Callindor has traveled across the kingdom and pushed him to his limits. Now you can grab the first 3 of his adventures and escape reality for a while. Just how long can Luke stumble before his luck gives out.
Delvin & Sari have disappeared into the Southern Jungles of Windemere, but their friends are determined to bring them home. Yet, what they expected to be a rescue mission draws them into a brewing war with their lost friends at the helm. For the sake of their friends' souls, Nyx and the others will risk their lives and battle an enemy that has had years to prepare.
After facing death and betrayal on the L'dandrin River, Luke Callindor and his surviving friends head for the nearby town of Haven. Seeking to recover their injured spirits, they are unwittingly walking into the Lich's newest trap. Can they survive two necrocasters, a zombie army, a Sword Dragon, and the woman who Luke left at the altar? What role will a gypsy named Sari play in the events that will see another hero fall on the battlefield?